Jan 06, 2007, 04:17 AM // 04:17
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#141
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Academy Page
Join Date: Jul 2006
Location: On thin ice
Guild: Guild Hopper
Profession: A/N
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my tweaked build
ok first off i wanna thank you for the build...i've been usin' it for a few days and gotten tons of ectos. and I never wanted to just copy off the exact build and mindlessly run it. So here's my tweaked build..
Mes/Mo (support)
illusion - 9 +3
healing - 8
protection - 12
essence bond, mending, guardian (yes guardian), symphathetic visage, ancestor's visage, prot spirit, rebirth, vengeance
no elites for mesmer necessary imo
Derv/Mo (tank, damage dealer)
Scythe mastery - 12 + 4
earth prayer - 10 + 3
protection - the rest
Balthz spirit, prot spirit (back up), reapers sweep {E}, mystic sweet, pious assault, mystic regeneration, dust cloak (as a mean of elemental dmg), rebirth
Takin' the dervish as the second man makes a lotta difference, i dont mean to out-do u in anyway but its kinda faster w/ the splash melee ( i know i know, but if using the environment carefully mobs will stay clumped). This idea started out as a joke actually, but guardian + pious assault spamming is over looked. Although it REQUIRES fast communication, since pious assault could remove the wrong enchantment (this screwed me a few times too), the damage output makes up for the risk.
Another thing, the lowest u can decrease the dervish Hp to is 130, (considering all sup runes and a scythe, no -50 cesta). This is a little messy, but u could sacrifice urself for a nightmare, this way, u can lay back for a bit. OR mess around with ur equipment until u find the best combo. Besides, the 15+ regen u get for mystic regen can easily handle the high Hp loss.
Lastly - i wanna contribute some ideas. I havent try these yet myself but i'm thinkin' of a vamp weapon can make it a lil easier? or life sheath for the mesmer?
Hopes this helps, thx again for the ingenius build
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Jan 06, 2007, 04:52 AM // 04:52
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#142
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Frost Gate Guardian
Join Date: Nov 2006
Location: Ascalon
Guild: Venatori Solaris
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BIG update.
This time the whole guide has been revamped for an alternative support character : Mesmer/Mo
Using Empathy with high domination the Mesmer increases Aatxe killing estimate by %100. by %100 I mean instead of spending worth 4 Frenzies of time on one Aatxe one now spends 2 Frenzies which is about 15 seconds.
The FAQ and Tips (particularly the one about Farming Code) has been updated as well as a part where how a mesmer should be played in this is added.
Another part added for the comparison of Monk and Mesmer and which to prefer why and some screenies for mesmer. Just see it for yourselves and please report some feedback , I suspect I missed something but I can't figure out what it is .
Title picture also updated due to the alternative support content.
PS: There's a godforsaken cockroach in my room and I lost it, now I'm scared to go to sleep.
Last edited by Kryth; Jan 07, 2007 at 02:10 PM // 14:10..
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Jan 06, 2007, 05:42 AM // 05:42
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#143
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Ascalonian Squire
Join Date: Nov 2006
Location: Istanbul
Profession: E/
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Indeed Big Update!
We were twitching here to update the build. I was so damn unhappy about the boredom, sitting on my butt and snuggling my vodka..
And again since all people were nagging about Me/Mo stuff, signet of illusions etc.. and 2nd visage, which I don't have, we wanted to try with my new bord mesmer.
The first try, Judges Insight with few points on Smite.. a Kryth said in the guide, no undeads to deal yet. The idea to maximize the dmg output via AP and..well holy dmg? Guess what? it sucks. Longer JI? %20 enc mod is a must. and it's energy cost? you might get energyrupt by trying to keep it on 7/24.
Then, Empathy. Combined dmg output is upto 115 average. and guess what? no spread. and since SV and SS deal dmg relative to the attacks of the mob, a frenzied warrior deals more dmg combined with empathy. no spreads, fast kill, good dmg and finally boredom is over. Empathy also owned JI with its casting time, yeah yeah, fast casting on mesmer why to bother. Try it, and you'll see the difference. and empathy's longevity is better than JI.
one more thing to compare is if JI's on monk support. what about Empathy then?
Let me put that way, if you're going in as a monk, no slot to take JI, or you play with the skills etc.. bla bla. ok you're done it. you're in UW. but my point is JI's AP %20 bonus dmg is still under Empathy's consecutive dmg. 2nd to that, if JI's on monk, goodluck with the casting time.
And guys, here's a personal thought about what we've done, many of you say this build works or could get improved with other skills from NF/Factions. I agree but the main point, there're still people who doesn't have those expantions. (including me..lazyness and money.. I accept donations)
Krythe m8, we own.
"since GW turned into UW we found our weapons singing the song of IW"
PS: A new update is coming soon! ( yeah again. ;D )
Edit: I accept donations of Vodka too! and uhh...what was I gonna edit.. oh yeah, no way I'm going in again with monk >_<!
Last edited by SaphireIce; Jan 06, 2007 at 05:45 AM // 05:45..
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Jan 06, 2007, 05:54 AM // 05:54
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#144
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Frost Gate Guardian
Join Date: Nov 2006
Location: Ascalon
Guild: Venatori Solaris
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Quote:
Originally Posted by Alpha Of Terror
ok first off i wanna thank you for the build...i've been usin' it for a few days and gotten tons of ectos. and I never wanted to just copy off the exact build and mindlessly run it. So here's my tweaked build..
Mes/Mo (support)
illusion - 9 +3
healing - 8
protection - 12
essence bond, mending, guardian (yes guardian), symphathetic visage, ancestor's visage, prot spirit, rebirth, vengeance
no elites for mesmer necessary imo
Derv/Mo (tank, damage dealer)
Scythe mastery - 12 + 4
earth prayer - 10 + 3
protection - the rest
Balthz spirit, prot spirit (back up), reapers sweep {E}, mystic sweet, pious assault, mystic regeneration, dust cloak (as a mean of elemental dmg), rebirth
Takin' the dervish as the second man makes a lotta difference, i dont mean to out-do u in anyway but its kinda faster w/ the splash melee ( i know i know, but if using the environment carefully mobs will stay clumped). This idea started out as a joke actually, but guardian + pious assault spamming is over looked. Although it REQUIRES fast communication, since pious assault could remove the wrong enchantment (this screwed me a few times too), the damage output makes up for the risk.
Another thing, the lowest u can decrease the dervish Hp to is 130, (considering all sup runes and a scythe, no -50 cesta). This is a little messy, but u could sacrifice urself for a nightmare, this way, u can lay back for a bit. OR mess around with ur equipment until u find the best combo. Besides, the 15+ regen u get for mystic regen can easily handle the high Hp loss.
Lastly - i wanna contribute some ideas. I havent try these yet myself but i'm thinkin' of a vamp weapon can make it a lil easier? or life sheath for the mesmer?
Hopes this helps, thx again for the ingenius build
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Thanks a lot mate, your inspiration makes us create, thanks for the positive feedback, and for your tweaked build ; good one, u know what they say, whatever sails ur boat ^_^
About the Vampiric Weapon; loss of a pip of health regen will hurt a warrior more than a tad, I don't know how it goes with Dervish (mystic regen) since I doN't own NF.
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Jan 09, 2007, 10:05 PM // 22:05
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#145
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Ascalonian Squire
Join Date: Jun 2006
Guild: Hybrid Legion
Profession: W/
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But if you use a dervish the enemys will run away cause of the area damage?
i have this question and i need someone to answer it please ^^
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Jan 10, 2007, 01:32 AM // 01:32
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#146
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Frost Gate Guardian
Join Date: Nov 2006
Location: Ascalon
Guild: Venatori Solaris
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Jan 10, 2007, 12:27 PM // 12:27
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#147
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Ascalonian Squire
Join Date: Jun 2006
Guild: Hybrid Legion
Profession: W/
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lol nice screens ^^
i will try with dervish and i will tell how it goes :P
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Jan 13, 2007, 05:54 AM // 05:54
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#148
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Academy Page
Join Date: Jul 2006
Location: On thin ice
Guild: Guild Hopper
Profession: A/N
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nice LOTR extract
anyways, scythe spread isnt that much of a deal, it only hit 3 enemies at a time. Use it with the curves and u'll see aggro doesnt break so easily
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Jan 20, 2007, 10:53 PM // 22:53
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#149
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Frost Gate Guardian
Join Date: Nov 2006
Location: Ascalon
Guild: Venatori Solaris
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Ooh boy, I'm gonna have to update the whole thing now. /doh
All the tactics and stuff...
/doh
ftl...
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Jan 21, 2007, 01:03 AM // 01:03
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#150
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Academy Page
Join Date: Oct 2006
Location: 12121
Guild: And then and then and [Then]
Profession: Mo/E
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hehe, not bad but there are better ways, look forward because I might share it with guru soon
(which is also duo, but u can do aatxe, smites, ice king, chamber and chaos plains but it does require a bit more skill for the monk)
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Mar 11, 2007, 10:18 PM // 22:18
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#151
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Academy Page
Join Date: Jan 2007
Guild: Haters Gonna Hate
Profession: Mo/Me
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Hmm. Is this harder now due to the visage update?
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Mar 12, 2007, 12:36 AM // 00:36
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#152
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Jungle Guide
Join Date: Apr 2006
Location: United Kingdom
Guild: Quit Whining And [PLAY]
Profession: Mo/
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I would imagine slightly. However, with the Mesmer using Enchanting boosting items, and 16 Illusion Magic...
Duration: 10 Seconds + 20% Enchant Mod = 12 Seconds
Recast: 20 Seconds.
As is obvious, with more enemy attacking, more energy is drained. So in theory, if you were to aggro, eg, all the aatxe, you would probably shut down their Warrior-level energy in around 3 seconds?
For the smites, with Im guessing 40-50 energy, tanking 5 of them would mean they had no energy in around 5-6 seconds.
And neither would regenerate anything like enough energy to become a problem in the, ooh, 8 seconds, between casts
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Mar 12, 2007, 04:46 AM // 04:46
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#153
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Academy Page
Join Date: Jan 2007
Guild: Haters Gonna Hate
Profession: Mo/Me
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Quote:
Originally Posted by MrSlayer
I would imagine slightly. However, with the Mesmer using Enchanting boosting items, and 16 Illusion Magic...
Duration: 10 Seconds + 20% Enchant Mod = 12 Seconds
Recast: 20 Seconds.
As is obvious, with more enemy attacking, more energy is drained. So in theory, if you were to aggro, eg, all the aatxe, you would probably shut down their Warrior-level energy in around 3 seconds?
For the smites, with Im guessing 40-50 energy, tanking 5 of them would mean they had no energy in around 5-6 seconds.
And neither would regenerate anything like enough energy to become a problem in the, ooh, 8 seconds, between casts
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Lol k. Well ive just started this and i dont feel like making another character just to farm this. ill stick with my monk with 2 visages.
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Apr 08, 2007, 01:11 AM // 01:11
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#154
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Frost Gate Guardian
Join Date: Nov 2006
Location: Ascalon
Guild: Venatori Solaris
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Quote:
Originally Posted by Elkodust
Hmm. Is this harder now due to the visage update?
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No it's not harder due to the Visage re-balance.
Rend Enchantments may occasionally hurt but you can easily get used to the 1 seconds cast as well. It's no biggie. The build remains the same.
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